Monday, November 30, 2009

Narrative in Sound: Storyboard for Show opener

I know it has been awhile since I last updated for Sound, but time has become a factor. My storyboard is helping to keep the drive in this opener. My plan is to recreate the Art:21 show that has a boring feel for the opening sequence, so I'm making it more lively. All the letterforms will be made out of something different to represent the different areas of art and structure. More to come :)

Vis. Lang: Process of where I'm going

The direction I will be going is towards the arrows being large on the chapter page and creating an image of where the eye should see. Each chapter will slowly progress with the arrows as well as the die-cuts. The page that introduces the breakdown of the chapter will have the arrows smaller but also progressing. The whole idea is to keep the viewer interested into turning the page. The additional accent color will help the viewer understand what part of the chapter they are going to learn.

Monday, November 23, 2009

Vis. Lang: More Process

Question 1 consisted of: What type of arrow would be a good approach that would not be distracting or too light compared with the line weight? Also which type of arrow is represented well for direction?

The exploration of drawing out more arrows helped to not look so default as well as helped to notice the density of the different types that could be done. The arrows that are easier to approach are the ones where it indicates an arrow but half of it is showing; I feel these arrows give another level of read and give the right amount of tonality. Hopefully the exploration has helped out to where I need to be.

Some things that I am having trouble dealing with is the copy of the introduction page that is before the major break down of what part of the communication model is. Some trouble that I am having difficulty with is the color choices that are being made, which are made up of navy, green, and orange for an accent, and then the hierarchy of the dense pages and whether they need to be crazy sizes to decide.

Now after talking to Jamie we have decided to go back to Black and White with an accent color. The form is already complex as is and the lines are communicating the the breakdown better than color. Finally getting there, but still need a lot of work for clarity.

Friday, November 20, 2009

Type: In Process

Here are some of the beginning parts of my cover letter and resume. My next process towards this is to refine and then go towards the digital cover and resume. I'm almost there to get to the point of even more refining, but so far I'm happy at the point I'm at right now. Now just need to think of how the outside interacts with the inside. I'm thinking of embossing will be a nice touch. One thing for sure about print that you can't sometimes get from digital is the details.

Vis. Lang: More Process For Friday

So since Monday, I asked myself simple questions to go towards an output for the details of the book.

Question 1 consisted of: How do I make the lines not so complex and easier to read?

While approaching this question I thought of having the lines in a straight or 90 degree turn to indicate the move to the next column, but now looking at it I'm going to try diagonal lines to see if it is simpler be more clarify. For me, clarity is key in this book of breaking down a mind map of thinking. The other part of clarity was having solid line vs. dotted lines to help the direction.

The addition thing that will be done with the lines is that they will be transparency pages to create another way of looking at each step separately to understand how each step progressed. This idea will better provide another level of interacting to the book.

After doing the diagonal lines the more stair type of lines are working better.

Question 2 consisted of: Do I really need lines for connection, maybe color of the text would help connect the eye better?

When answering, the colors help to indicate the next level of information but still didn't answer the question of clarity. Color does help, but the color palette is going to be worked on to help the tonality equal and not distract the eye.
I have tried another color for the third column, so it isn't as bold and popping off the page. I'm not for sure if it is there yet.

Question 3 consisted of: Which form do I represent an interactive website through print? top or side?

As to answer this, during my exploration of looking at multiple websites was having their navigation was either on the top of the screen or along the left side. While looking at my approach as a whole having the die-cuts allow the top will help give the viewer a different aesthetic than looking at another column.

Question 4 consisted of: How do I approach arrows to indicate a direction?

The approach of arrows were either to have the arrows all be the same or have 2 different ones. Keeping them all the same would keep the unified look of the whole page. Keeping objects consistent will help with viewer understanding that through out the book that they mean the same thing and that way the viewer doesn't become confused.

Question 5 consisted of: How do I make a book more interactive to look at multiple pages at once? Also how do you make it, so the main content is consistently in the same position?

I decided that for the view to understand the book more that the page where the question is asked they could tear it out and then take notes or draw what they learn. This will give the viewer a little more understanding and they can look back at their notes when they go further into the book. Thus this book can be a learning tool.

Monday, November 16, 2009

Vis. Lang: Process/Crit. For Monday

So the intended boxes surrounding one item or two would be die-cuts that will give a window to the communication model. After my critique today, the results consisted of:

- a good approach to the size of the book, which is 8x8
- need more interactive elements, like looking at multiple pages at once for the viewer to see
- less linear
- research online websites for ideas of different type of rollovers- make notes on them and then bring them into the print world
-make icons of numbers(play out ways of icons for numbers and letters)
-framing/lines for more graphic language
-color coding system layering through density
- back and forth method on them so it is assessable, but usable
- for the answering the question make more iterations on how it could look, also lines are too close together
- may think of having the die-cuts along the top to indicate a menu bar of a navigation of a website
-think time, material, color
- layering on top like transparencies for example
- look at arrows to help explain the dense pages

Friday, November 13, 2009

Vis. Lang: Process for Friday

This idea was to have windows to open each step to go further into the information. This process would give the viewer the chance to go any direction but also understand how the model would work.

So for below, the idea was to have a tri-fold that would display the communication model and then within the inside of the object each component is explained by each page deeper in meaning until you get to my experience.
This concept is have a window to view through and then each page goes more and more in depth. This idea would keep the whole model visible for the viewer to see how it looks.

This approach is further from the experience of doing the previous one. For this one it will show continuous windows and then by certain pages another part of the model will show up and then that one will be explained.
These last two ideas of the open windows and the tri-fold are the directions I'm going to go towards for Monday to experiment for the opportunities to be shown. These directions I feel will be the best way for me to express myself of the level I think, and then the rest of the viewers would get a sense of the idea.

Thursday, November 12, 2009

Narrative in Sound: Process for painting towards children

The purpose of the work. why does this piece of graphic design exist? what is it supposed to do?

The purpose of the work is to give more information or presenting the new concept about children's painting. This graphic Design exists because the corporation is trying have children show there point of view of how to save the planet and to get these children to get in action of how the planet should be in different narratives. It is supposed to get children to admit their work of art that explains a certain criteria of subject matter.

context for the work. what surrounds it? where or when does it appear? is it stand-alone or does it require a presenter, what else is on that channel? etc.

It surrounds the children. It can show as a commercial or also as a series if need be. It can be a stand-alone. On the channel itself can be a painting network like how they showed bob ross as an example.
audience description. who are they and why are they watching?

The audience can be a wide range because parents can help influence their kids in doing the competition or the kids would want to do it, but range of entry can only be between the ages of 6- 14. They are probably watching because they either were into the pervious show and this came up or they were flipping through shows and ran across it and were drawn by the colors.

Examples found of this kind of work

While looking out there I haven't come across any videos that call for these entries, so by doing this I think it would help the organization.

Here are actual examples of the kid's work:

Third Prize: Pornnatcha Wisitsorakai, 14 years, Thailand(below)
Third Prize: Hataiwan Thepmalee, 14 years, Thailand(below)
Lau Ching Fung, 12 years, China(below)
2008 Global Winner: Gloria Ip Tung, 14 years, China(below)
Second Prize: Laura Paulina Tercero Araiza, 9 years, Mexico(below)

Here is some information I pulled off their website to apply for these entries:

The 17th International Children’s Painting Competition on the Environment was organized jointly by Bayer and the United Nations Environment Programme (UNEP). More than 15,400 children from almost 100 countries took part in the 17th International Children’s Painting Competition – a new record. The paintings all share one clear message that the children are keen to pass on to adults: Take care of our planet – it's the only one we have!

During a special ceremony, representatives of Bayer, UNEP and the New Zealand government honored the global winners and the six regional winners from North America, Latin America and the Caribbean, Africa, Europe, West Asia and Asia-Pacific. More than 190,000 children have taken part in this environmental painting competition since 1990. Since 2004, it has been part of the youth environment program that is run by Bayer and UNEP and implemented in numerous different ways around the globe. The theme for 2008 was: “Climate change: Actions we can take to reduce our negative impact”.

It has been held since 1991 and has received more than 2.4 million entries from children in over 100 countries.

your chosen project and why. how will this project work better in your portfolio than the other option?

The way I want to go for is the information side because it would help promote the competition and help the kids in the long run when they are older to have that to talked about.

Vis. Lang: Direction of Proposal Process

During my week I really got down into the crevasse of a mind map for the communication map to be able to explain each part and break it down so anyone can understand what they mean. One thing I'm going towards is a multiple page of a mind map that breaks down the necessary needs to understand what they are. From here I broke it down even more to show what can be on each page and have the main frame of the communication model in each.

Close ups:

Here are each page that would have the information on it:
On these you can tell where is more information and then going farther some don't need more information to be explained I felt.

Wednesday, November 11, 2009

Type: Final: Russel Wright Book

Cover idea was to keep the full bleed image and close up as a key factor since it relates to the inside images of how they are placed. Also I wanted to represent Russel Wright's work as simplistic forms that are eloquent.

Adding color into the chapter titles and pull outs gave more clarity and difference in level of read(hierarchy). The other way hierarchy was approach was the two different typefaces choosen garamond, and universe, and these contrast with the serifs and non serifs the characters have.